GM Guidelines

These are not binding rules; they are suggestions for how things usually happen. Individual cases will vary.

NPC Morale
If Total Damage is > ⅓ HP, the NPC will Defend. If Total Damage is > ⅔ HP, the NPC will Retreat (this round). If Wounds > ⅓ HP or Wounds+Fatigue > ½ HP, the NPC will Retreat, and will continue to Retreat until able to flee the combat area.