Azure Magic

Attention Players : Your comments are welcome. Please think about the durations, effects, number of uses, etc. of the spells below. I picked numbers which I think are good, but most of them have not been tested.

Using Azure Magic
Azure Magic consists of long rituals which must be cast from a spell book, which serves as a material component of the spell.

No books, but spell may requires drawing elaborate magic circle.

Acquiring Spells
Azure spells do not need to be learned; they can be read from the spell book by anyone with at least 5 dice in Magic. New spell books can be made by copying spells from existing spell books, but the process in lengthy.

Spell Components
In addition to the spellbook, an Azure spell may require material components and/or multiple participants.

Casting
Azure spells are cast by reading them from a spell book whose elaborate symbols much be touched in the proper order as the spell’s lengthy invocation is read aloud.

Azure spells can be cast only in the first half of the night, and not at all during the 3 nights of the new moon. A caster may only cast one Azure spell each night, or two on the three nights of the full moon. Two castings within 500' may interfere with each other.

Fire Scrying
This spell enables the caster to see a vision in the flames of a fire. The fire must be blazing and exceed campfire size or the spell is at -1 SD. The vision may be symbolic and/or obscure, and may or may not relate to a question posed by the caster. Anti-scrying magic will add a defense roll.

The result of Fire Scrying is heavily dependent on V + (2 × SD), but may also be influenced by magical help or hindrance from invisible forces.