Weapons & Equipment

Weapons
See also Descriptions of Colonial Era Weapons

Weapon Misfire & Breakage

 * Misfire: no hit, no damage, requires 1 round reload
 * Dull: reduces damage by 1 wound
 * Broken: useless until repaired
 * Unrepairable: permanently useless; exact match needed: Magic Number > Unrepairable = no breakage
 * Much-Used Weapons: decrease all Magic Numbers by 1
 * Non-Weapon Items: Adjust values to most realistic result.