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0. Meet Bob
Bob Maynard is the patron saint of the Isekai system. Repeatedly typing "a character" or "the attacking character" or "the retreating character", etc. is not only extra work, but also makes the text more confusing to read. Then too, all those unnecessary bits and pixels probably increase global warming. (If Al Gore knew then what he knows now, he surely would never have invented the Internet.) Therefore, I have replaced those phrases with "Bob", and occasionally with other names when more than one character needs to be described.

2. Character Patterns
▶ Proposed Change ◀  Modifications to System Shock Results

Increasing Abilities -- ▶ Proposed Change ◀  Double Experience Point Costs and Awards

5. Combat Options and Maneuvers
At Initiative Options: Change or Cancel Action - Pre-Defense Roll Options: Heroic Action  Other Conditions and Maneuvers: Surprise -

6. Archaic Weapons and Armor
Weapons --  Armor -- 

8. Game Mechanics for Simulating Magic
This section scheduled for approval at August 18 meeting


 * Magic Spells
 * Local Magic Resistance
 * Restrictions on Learning Magic
 * Sensing Magic
 * Boosting Spells
 * Abbreviations
 * Combat, Travel and Camp Magic

9. Crimson Magic

 * Procedure for Casting Crimson Magic
 * Arcane Circle
 * Arcane Torch
 * Augmentation
 * Banish
 * Fireball
 * Firelblade
 * Firedart
 * Firehands
 * Mass Stun
 * Raise (Ability)
 * Summon Salamander

Azure Magic

 * Procedure for Casting Azure Magic
 * Fire Scrying

Golden Magic

 * Procedure for Casting Golden Magic
 * Augment Healing
 * Binding Oath
 * Bless
 * Blind
 * Consecrate Weapon
 * Fear
 * Prayer
 * Protection from Evil
 * Treat Wounds
 * Turn Undead
 * Wolf Senses

Green Magic
Arcane Armor Arcane Cloak Arcane Weapon Spell Reflection (Not Yet Official)

Red Magic

 * Darkmist
 * Distraction
 * Fumble
 * Spell Breaker
 * Stun

Blue Magic

 * Contain Evil
 * Herb Lore
 * Pierce the Veil
 * Stun (blue version)
 * Ward

Potions

 * Herbal Potions
 * Alchemical Potions

Useless Skills
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